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Konami gaming equipment margins to improve: The CPU preferably includes a control unit, an arithmetic logic unit ALU , and a CPU local memory storage device, such as, for example, a stackable cache or a plurality of registers, in a known manner. The control unit is operable to retrieve instructions from the data storage device or ROM The ALU is operable to perform a plurality of operations needed to carry out instructions.

The CPU local memory storage device is operable to provide high speed storage used for storing temporary results and control information. As discussed further below in conjunction with FIGS.

The player tracking database preferably stores historical information on each player, including an indication of his gaming activity. The connection record database preferably stores information on each connection session made by the network server to a premium entertainment service, including an indication of the duration or estimated cost of each connection session. The communications port connects the network server to a slot machine interface , thereby linking the network server to each connected slot machine, such as the slot machine shown in FIG.

The communications port connects the network server to an external network interface , thereby linking the network server to one or more external networks, such as the networks , , shown in FIG. The communication ports , preferably include multiple communication channels for simultaneously connecting multiple players to multiple content providers , , The CPU executes program modules stored in the data storage device or the ROM to perform the processes described below, in a known manner.

With respect to gaming operations, slot machine performs in a conventional manner. The player starts the slot machine by providing a form of payment, for example, by depositing coins, or inserting a credit card, debit card or smart card, and pressing a starting controller Under control of a program stored, for example, in the data storage device or ROM , the CPU initiates the random number generator to generate a number.

The CPU looks up the generated random number in a stored probability table and finds the corresponding outcome, or game result. Based on the identified outcome, the CPU locates the appropriate payout in a stored payout table The CPU also directs a reel controller to spin the reels , , and to stop them at a point when a combination of symbols corresponding to the selected payout is displayed.

When the player wins, the slot machine stores the credits in a random access memory RAM and displays the available credits in a video display area A hopper controller is connected to a hopper for dispensing coins. When the player requests to cash out by pushing a button on the slot machine , the CPU checks the RAM to see if the player has any credit and, if so, signals the hopper to release an appropriate number of coins into a payout tray not shown. In alternative embodiments, the slot machine does not include the reel controller , or reels , , Instead, the video display area graphically displays representations of objects contained in the selected game, such as graphical reels or playing cards.

These representations are preferably animated to display playing of the selected game. A player tracking device is also in communication with the CPU The player tracking device comprises a card reader for reading player identification information stored on a player tracking card not shown , which is preferably encoded with information to identify the player, in a known manner. The player tracking device also preferably includes a display , having a touch screen, or associated player interface Suitable commercially available player card tracking devices include, for example, the Mastercom device available from Bally Manufacturing.

Such player tracking devices include a magnetic card reader and a numeric keypad for entry of player information. The slot machine also includes a network server interface which provides a communication path between the slot machine and the network server Thus, as discussed further below, information may be communicated among the player tracking device , slot machine and network server Once play is initiated by a player, in the manner described above, the slot machine preferably displays a menu of available premium entertainment services on the display or video display area , and prompts the player to select a desired premium entertainment service, for example, using the player interface According to a feature of the present invention, the slot machine is capable of presenting premium entertainment service received from one or more content providers , , to a player at the slot machine Thus, the slot machine is preferably capable of presenting such multimedia information to a player.

Thus, in addition to the video display area , which may be utilized to display the video and data information, the slot machine preferably includes an audio speaker or headset In a preferred embodiment, the slot machine includes means for presenting the player with an integrated display of the multimedia information associated with the premium entertainment service, together with the gaming result, for example, by means of a virtual reality VR headset not shown.

In this manner, all of the entertainment content intended for the player, including the game result and the multimedia premium entertainment service, is presented through the VR headset. A VR headset offers particular advantages since it permits private viewing of a selected premium entertainment service in a public environment. Alternatively, a pair of glasses which are uniquely "keyed" to the output of the video display area , for example, by means of a particular polarization or wavelength, could be configured to provide similar privacy.

As previously indicated, the player tracking database , shown in FIG. The player tracking database maintains a plurality of records, such as records , each associated with a different player. For each player identified by player tracking number in field , the player tracking database includes a casino rating in field which may be utilized to characterize the playing history of a player. For example, the casino rating may indicate whether a given player is a "high roller.

Finally, in accordance with a feature of the present invention, the player tracking database preferably includes an indication in field of the player's preferences with respect to particular premium entertainment services.

In this manner, the menu of available premium entertainment services which is presented to the player when play is commenced can be tailored to the indicated preferences of the particular player.

Information required by the network server on each available premium entertainment service is preferably stored in the content database , such as the content database illustrated in FIG. The content database maintains a plurality of records, such as records , each associated with a different premium entertainment service. For each premium entertainment service option listed in field , the content database includes an indication in field of the appropriate content provider, such as the content provider , that provides the respective premium entertainment service.

In addition, the content database preferably contains any information which is required to access each premium entertainment service. In one embodiment, the content database stores access information in field , an account number in field and a password in field For example, if a particular premium entertainment service is a premium web site, the access information stored in field may indicate that the web site is accessed via the Internet , and may contain the appropriate URL address.

Similarly, if a premium entertainment service is a shared-revenue telephone service, the access information stored in field may indicate that the shared revenue telephone service is accessed via the telephone network , and contain the appropriate or telephone number.

Finally, if the premium entertainment service is a pay-per-view movie selection, the access information may indicate that the pay-per-view movie is accessed via a cable or wireless television network, such as the network , and contain the appropriate cable television channel number.

In one embodiment, the content database also includes cost information in field for each premium entertainment service which thereby permits the casino to maintain estimated cost information for each connection session and to also implement variable per minute rates for one or more premium entertainment services. As previously indicated, the network server preferably maintains a connection record database , shown in FIG.

The connection record database maintains a plurality of records, such as the records , each associated with a different connection session made by the network server to a premium entertainment service. For each connection session listed in field , the connection record database preferably stores the player tracking number of the player who requested the connection in field , and the date, time and duration of the connection in fields , and , respectively.

In addition, the connection record database preferably records an indication of identity of the content provider that provides the premium entertainment service associated with the connection in field and an indication of the estimated cost of the connection in field In this manner, the casino has recorded the appropriate information which may be required to verify any contested charges.

Generally, when the network server is notified that play has commenced at a particular electronic gaming device, the network server preferably evaluates establishment-specific criteria to determine whether the player should be offered access to premium content entertainment services while playing. It is again noted that the functionality provided by the network server , including the programs described below in conjunction with FIGS. As illustrated in FIG.

The network server initially monitors the level of play during step to determine whether this player is entitled to access the premium entertainment services. Thus, a test is performed during step to determine if the casino-specified criteria for offering players access to the premium entertainment services is met.

For example, in one illustrative embodiment, the establishment-specific criteria can offer access to the premium content entertainment services on the following basis: It is noted that a casino can evaluate the current level of play based on a number of criteria, including the number of coins played by the player per hour, how much money the player has won, how long the player has played or how many coins the player started out with.

If it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is not met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is met.

Thus, once it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is met, program control proceeds to step , where the network server transmits a menu of the available premium entertainment services to the slot machine for display to the player.

In a preferred embodiment, the player's content preferences are retrieved from the player tracking database , and the menu of available premium entertainment services is tailored to the preferences of the individual. Thereafter, the network server preferably waits until a selection of the desired entertainment choice is received from the player during step For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet , the network server accesses the appropriate record of the content database and retrieve the appropriate stored access information, including the URL address associated with the web site.

Thereafter, during step FIG. For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet network , the network server preferably enters the URL in a web browser, such as Netscape, to access the desired web site.

Once the connection is established to the selected content provider during step , such as the web-based content provider , the account number and password, if any, retrieved during step , are preferably transmitted to the content provider during step Thereafter, the network server preferably queries the clock during step to determine the time at which the connection is initially established.

The network server preferably resumes monitoring the level of play during step to determine whether the current level of play is sufficient to maintain this player's access to the premium entertainment services.

Thus, a test is performed during step to determine if the casino-specified criteria for maintaining access to the premium entertainment services is met. For example, in the illustrative embodiment, the establishment-specific criteria will maintain the premium entertainment services for i all players on certain classes of electronic gaming devices, regardless of the player's current level of play; ii certain players based on their prior playing history, regardless of the player's current level of play, iii for those players whose current level of play meets or exceeds a predefined threshold, and iv for those players who provide a cash payment or player reward points awarded as part of a slot club or an arcade incentive program.

If it is determined during step that the casino-specified criteria for maintaining access to the premium entertainment services is currently being met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, or until play is terminated.

Once it is determined step that the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, program control proceeds to step , where the network server transmits a disconnection warning to the slot machine for display to the player. The disconnection warning preferably includes options for maintaining the connection to the selected content provider In one illustrative embodiment, the disconnection warning can indicate that the player can maintain the connection to the premium entertainment service by i complying with the casino's level of play requirements to maintain complimentary access the establishment-specific criteria ; ii depositing coins in the electronic gaming device or otherwise providing an additional payment, for example, by means of a credit card, debit card or smart card; or iii allowing a deduction of earned credits from current slot play prizes or player reward points.

Thereafter, a test is performed during step to determine if the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period.

Thus, if it is determined during step that the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering access to the premium entertainment services is again no longer being met, or until play is terminated.

If, however, it is determined during step that the player has failed to comply with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control proceeds to step FIG.

The network server preferably creates a record of the connection in the connection record database during step As previously indicated, this record may be utilized to confirm any billing information received from the content provider Thereafter, the network server exits the process during step to wait for the next play session which may be entitled to access a premium entertainment service.

The casino is preferably billed by each content provider for the total connection time on each slot machine. The billing information can be verified using the connection record database An exemplary process from the point of view of a player is shown in FIG.

As shown in FIG. Thereafter, the player optionally initiates play of the slot machine during step , for example, by pressing a starting controller FIG. According to a feature of the invention, the player receives a menu of the available premium entertainment services during step , and makes a selection of a desired premium entertainment service during step Thereafter, the player receives access to the selected premium entertainment service during step for as long as the player complies with the casino-specified criteria for accessing such premium entertainment services, in the manner described above.

It is to be understood that the embodiments and variations shown and described herein are merely illustrative of the principles of this invention and that various modifications may be implemented by those skilled in the art without departing from the scope and spirit of the invention. An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, Geavanceerd zoeken naar patenten.

Electronic gaming system offering premium entertainment services for enhanced player retention US A. An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, for enhanced player retention.

When play is initiated, a predefined establishment-specific criteria is evaluated to determine whether the player should be offered access to premium content entertainment services. A player entitled to access such services is preferably presented with a list of available premium entertainment services.

Upon receipt of the player's selection, a connection is established between the electronic gaming device and the provider of the selected premium entertainment service. The player's level of play is preferably monitored to ensure that the establishment-specific criteria for maintaining access to such services is being met. If the establishment-specific criteria for maintaining access is not being met, a disconnection warning is preferably transmitted to the player with information on how the connection can be maintained by the player.

An entry of each connection session is preferably made in a connection record database. An electronic gaming system for allowing a slot machine player to bet on pseudo-randomized events and being operative to provide said player with access to a premium entertainment service, said electronic gaming system comprising: The electronic gaming system according to claim 1, wherein said predefined standard comprises a predefined current level of play.

The electronic gaming system according to claim 1, further comprising means for receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history. The electronic gaming system according to claim 1, wherein said predefined standard comprises a class of electronic gaming systems. The electronic gaming system according to claim 1, wherein said predefined standard comprises a payment.

The electronic gaming system according to claim 1, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met.

The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points. The electronic gaming system according to claim 2, wherein said current level of play is evaluated based upon at least one of the following criteria: A method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: The method according to claim 15, wherein said predefined standard comprises a predefined current level of play.

The method according to claim 15, further comprising receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history. The method according to claim 15, wherein said predefined standard comprises a class of electronic gaming systems.

The method according to claim 15, wherein said predefined standard comprises a payment. The method according to claim 15, further comprising the step of terminating said access to said premium entertainment service if said predefined standard is not met.

The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment. The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points.

The method according to claim 16, wherein said current level of play is evaluated based upon at least one of the following criteria: A gaming machine comprising: A method for accessing a premium entertainment service while playing an electronic gaming device, said method comprising the steps of: A system for providing access to a premium entertainment service as an incentive for a player playing said electronic gaming device, said system comprising: The system according to claim 31, wherein said predefined standard comprises a predefined current level of play.

The system according to claim 31, wherein said controller is further adapted to receive a player identification number identifying said player, said player having a prior playing history, and wherein the predefined standard comprises a minimum prior playing history.

The system according to claim 31, wherein said predefined standard comprises a class of electronic gaming devices. The system according to claim 31 wherein said predefined standard comprises a payment. The system according to claim 31, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met.

The system according to claim 31, wherein said controller is further adapted to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The system according to claim 31, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points. A medium storing instructions adapted to be executed by a processor to perform a method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: FIELD OF THE INVENTION The present invention relates generally to a system for increasing the utilization of electronic gaming devices, such as slot machines or arcade video games, by providing players with an additional incentive for continued play, and more particularly, to a system for allowing players of electronic gaming devices, such as slot machines, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, directly from the electronic gaming device.

SUMMARY OF THE INVENTION Generally, according to one aspect of the invention, a player will be permitted to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue services, such as or services, directly from the slot machine or other electronic gaming device for as long as the player meets the entitlement requirements established by the casino or arcade, discussed below, for accessing such premium entertainment services the "establishment-specific criteria".

Verwijzingen naar dit patent. Year of fee payment: Walker , James A. Jorasch , Thomas M. Patentcitaties 15 , Niet-patentcitaties 21 , Verwijzingen naar dit patent , Classificaties 9 , Juridische gebeurtenissen Kiosk apparatus and method for point of preview and for compilation of market data.

Method for extracting profiles and topics from a first file written in a first markup language and generating files in different markup languages containing the profiles and topics for use in accessing data described by the profiles and topics. Display cursor controlling device for reading card information from an information bearing credit or debit card.

Methods and systems for non-program applications for subscriber television. Computer-assisted system for interactively brokering goods or services between buyers and sellers. Entertainment system and method for controlling connections between terminals and game generators and providing video game responses to game controls through a distributed system.

Christiansen, Gaming and entertainment--an imperfect union? Kiosks get off to a slow start, The Daily Telegraph, Feb. The Herald, Internet pub scorns the caf e anoraks , Dec. Gaming machines having secondary display for providing video content. Method and apparatus for awarding and redeeming prepaid telephone time. Electronic gaming system offering premium entertainment services for enhanced player retention.

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Methods and apparatus for providing entertainment content at a gaming device. System and method for assigning a voucher to a player in a player tracking system. Method and system for network management with backup status gathering. Closed-loop system for displaying promotional events and granting awards for electronic video games.

Server for network game, network game process control method, network game progress control program and recording medium storing network game progress control program. Gaming device having a card management system for the management of circulating data cards. Method and system for improving the efficiency of state information transfer over a wireless communications network. Method and apparatus for ordering goods, services and content over an internetwork. Method and apparatus for registering a mobile device with a gaming machine.

Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes. Server based gaming system having system triggered loyalty award sequences.

Gaming device having multiple selectable display interfaces based on player's wagers. Internet browser-based gaming system and method for providing browser operations to a non-browser enabled gaming network.

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The communications port connects the network server to a slot machine interface , thereby linking the network server to each connected slot machine, such as the slot machine shown in FIG. The communications port connects the network server to an external network interface , thereby linking the network server to one or more external networks, such as the networks , , shown in FIG.

The communication ports , preferably include multiple communication channels for simultaneously connecting multiple players to multiple content providers , , The CPU executes program modules stored in the data storage device or the ROM to perform the processes described below, in a known manner.

With respect to gaming operations, slot machine performs in a conventional manner. The player starts the slot machine by providing a form of payment, for example, by depositing coins, or inserting a credit card, debit card or smart card, and pressing a starting controller Under control of a program stored, for example, in the data storage device or ROM , the CPU initiates the random number generator to generate a number.

The CPU looks up the generated random number in a stored probability table and finds the corresponding outcome, or game result. Based on the identified outcome, the CPU locates the appropriate payout in a stored payout table The CPU also directs a reel controller to spin the reels , , and to stop them at a point when a combination of symbols corresponding to the selected payout is displayed. When the player wins, the slot machine stores the credits in a random access memory RAM and displays the available credits in a video display area A hopper controller is connected to a hopper for dispensing coins.

When the player requests to cash out by pushing a button on the slot machine , the CPU checks the RAM to see if the player has any credit and, if so, signals the hopper to release an appropriate number of coins into a payout tray not shown. In alternative embodiments, the slot machine does not include the reel controller , or reels , , Instead, the video display area graphically displays representations of objects contained in the selected game, such as graphical reels or playing cards.

These representations are preferably animated to display playing of the selected game. A player tracking device is also in communication with the CPU The player tracking device comprises a card reader for reading player identification information stored on a player tracking card not shown , which is preferably encoded with information to identify the player, in a known manner.

The player tracking device also preferably includes a display , having a touch screen, or associated player interface Suitable commercially available player card tracking devices include, for example, the Mastercom device available from Bally Manufacturing. Such player tracking devices include a magnetic card reader and a numeric keypad for entry of player information.

The slot machine also includes a network server interface which provides a communication path between the slot machine and the network server Thus, as discussed further below, information may be communicated among the player tracking device , slot machine and network server Once play is initiated by a player, in the manner described above, the slot machine preferably displays a menu of available premium entertainment services on the display or video display area , and prompts the player to select a desired premium entertainment service, for example, using the player interface According to a feature of the present invention, the slot machine is capable of presenting premium entertainment service received from one or more content providers , , to a player at the slot machine Thus, the slot machine is preferably capable of presenting such multimedia information to a player.

Thus, in addition to the video display area , which may be utilized to display the video and data information, the slot machine preferably includes an audio speaker or headset In a preferred embodiment, the slot machine includes means for presenting the player with an integrated display of the multimedia information associated with the premium entertainment service, together with the gaming result, for example, by means of a virtual reality VR headset not shown.

In this manner, all of the entertainment content intended for the player, including the game result and the multimedia premium entertainment service, is presented through the VR headset.

A VR headset offers particular advantages since it permits private viewing of a selected premium entertainment service in a public environment. Alternatively, a pair of glasses which are uniquely "keyed" to the output of the video display area , for example, by means of a particular polarization or wavelength, could be configured to provide similar privacy. As previously indicated, the player tracking database , shown in FIG. The player tracking database maintains a plurality of records, such as records , each associated with a different player.

For each player identified by player tracking number in field , the player tracking database includes a casino rating in field which may be utilized to characterize the playing history of a player. For example, the casino rating may indicate whether a given player is a "high roller. Finally, in accordance with a feature of the present invention, the player tracking database preferably includes an indication in field of the player's preferences with respect to particular premium entertainment services.

In this manner, the menu of available premium entertainment services which is presented to the player when play is commenced can be tailored to the indicated preferences of the particular player. Information required by the network server on each available premium entertainment service is preferably stored in the content database , such as the content database illustrated in FIG.

The content database maintains a plurality of records, such as records , each associated with a different premium entertainment service. For each premium entertainment service option listed in field , the content database includes an indication in field of the appropriate content provider, such as the content provider , that provides the respective premium entertainment service.

In addition, the content database preferably contains any information which is required to access each premium entertainment service. In one embodiment, the content database stores access information in field , an account number in field and a password in field For example, if a particular premium entertainment service is a premium web site, the access information stored in field may indicate that the web site is accessed via the Internet , and may contain the appropriate URL address.

Similarly, if a premium entertainment service is a shared-revenue telephone service, the access information stored in field may indicate that the shared revenue telephone service is accessed via the telephone network , and contain the appropriate or telephone number.

Finally, if the premium entertainment service is a pay-per-view movie selection, the access information may indicate that the pay-per-view movie is accessed via a cable or wireless television network, such as the network , and contain the appropriate cable television channel number. In one embodiment, the content database also includes cost information in field for each premium entertainment service which thereby permits the casino to maintain estimated cost information for each connection session and to also implement variable per minute rates for one or more premium entertainment services.

As previously indicated, the network server preferably maintains a connection record database , shown in FIG. The connection record database maintains a plurality of records, such as the records , each associated with a different connection session made by the network server to a premium entertainment service. For each connection session listed in field , the connection record database preferably stores the player tracking number of the player who requested the connection in field , and the date, time and duration of the connection in fields , and , respectively.

In addition, the connection record database preferably records an indication of identity of the content provider that provides the premium entertainment service associated with the connection in field and an indication of the estimated cost of the connection in field In this manner, the casino has recorded the appropriate information which may be required to verify any contested charges.

Generally, when the network server is notified that play has commenced at a particular electronic gaming device, the network server preferably evaluates establishment-specific criteria to determine whether the player should be offered access to premium content entertainment services while playing. It is again noted that the functionality provided by the network server , including the programs described below in conjunction with FIGS. As illustrated in FIG.

The network server initially monitors the level of play during step to determine whether this player is entitled to access the premium entertainment services. Thus, a test is performed during step to determine if the casino-specified criteria for offering players access to the premium entertainment services is met. For example, in one illustrative embodiment, the establishment-specific criteria can offer access to the premium content entertainment services on the following basis: It is noted that a casino can evaluate the current level of play based on a number of criteria, including the number of coins played by the player per hour, how much money the player has won, how long the player has played or how many coins the player started out with.

If it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is not met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is met. Thus, once it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is met, program control proceeds to step , where the network server transmits a menu of the available premium entertainment services to the slot machine for display to the player.

In a preferred embodiment, the player's content preferences are retrieved from the player tracking database , and the menu of available premium entertainment services is tailored to the preferences of the individual. Thereafter, the network server preferably waits until a selection of the desired entertainment choice is received from the player during step For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet , the network server accesses the appropriate record of the content database and retrieve the appropriate stored access information, including the URL address associated with the web site.

Thereafter, during step FIG. For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet network , the network server preferably enters the URL in a web browser, such as Netscape, to access the desired web site. Once the connection is established to the selected content provider during step , such as the web-based content provider , the account number and password, if any, retrieved during step , are preferably transmitted to the content provider during step Thereafter, the network server preferably queries the clock during step to determine the time at which the connection is initially established.

The network server preferably resumes monitoring the level of play during step to determine whether the current level of play is sufficient to maintain this player's access to the premium entertainment services.

Thus, a test is performed during step to determine if the casino-specified criteria for maintaining access to the premium entertainment services is met. For example, in the illustrative embodiment, the establishment-specific criteria will maintain the premium entertainment services for i all players on certain classes of electronic gaming devices, regardless of the player's current level of play; ii certain players based on their prior playing history, regardless of the player's current level of play, iii for those players whose current level of play meets or exceeds a predefined threshold, and iv for those players who provide a cash payment or player reward points awarded as part of a slot club or an arcade incentive program.

If it is determined during step that the casino-specified criteria for maintaining access to the premium entertainment services is currently being met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, or until play is terminated.

Once it is determined step that the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, program control proceeds to step , where the network server transmits a disconnection warning to the slot machine for display to the player. The disconnection warning preferably includes options for maintaining the connection to the selected content provider In one illustrative embodiment, the disconnection warning can indicate that the player can maintain the connection to the premium entertainment service by i complying with the casino's level of play requirements to maintain complimentary access the establishment-specific criteria ; ii depositing coins in the electronic gaming device or otherwise providing an additional payment, for example, by means of a credit card, debit card or smart card; or iii allowing a deduction of earned credits from current slot play prizes or player reward points.

Thereafter, a test is performed during step to determine if the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period.

Thus, if it is determined during step that the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering access to the premium entertainment services is again no longer being met, or until play is terminated.

If, however, it is determined during step that the player has failed to comply with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control proceeds to step FIG. The network server preferably creates a record of the connection in the connection record database during step As previously indicated, this record may be utilized to confirm any billing information received from the content provider Thereafter, the network server exits the process during step to wait for the next play session which may be entitled to access a premium entertainment service.

The casino is preferably billed by each content provider for the total connection time on each slot machine. The billing information can be verified using the connection record database An exemplary process from the point of view of a player is shown in FIG.

As shown in FIG. Thereafter, the player optionally initiates play of the slot machine during step , for example, by pressing a starting controller FIG. According to a feature of the invention, the player receives a menu of the available premium entertainment services during step , and makes a selection of a desired premium entertainment service during step Thereafter, the player receives access to the selected premium entertainment service during step for as long as the player complies with the casino-specified criteria for accessing such premium entertainment services, in the manner described above.

It is to be understood that the embodiments and variations shown and described herein are merely illustrative of the principles of this invention and that various modifications may be implemented by those skilled in the art without departing from the scope and spirit of the invention.

An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, Geavanceerd zoeken naar patenten. Electronic gaming system offering premium entertainment services for enhanced player retention US A.

An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, for enhanced player retention.

When play is initiated, a predefined establishment-specific criteria is evaluated to determine whether the player should be offered access to premium content entertainment services. A player entitled to access such services is preferably presented with a list of available premium entertainment services. Upon receipt of the player's selection, a connection is established between the electronic gaming device and the provider of the selected premium entertainment service. The player's level of play is preferably monitored to ensure that the establishment-specific criteria for maintaining access to such services is being met.

If the establishment-specific criteria for maintaining access is not being met, a disconnection warning is preferably transmitted to the player with information on how the connection can be maintained by the player. An entry of each connection session is preferably made in a connection record database. An electronic gaming system for allowing a slot machine player to bet on pseudo-randomized events and being operative to provide said player with access to a premium entertainment service, said electronic gaming system comprising: The electronic gaming system according to claim 1, wherein said predefined standard comprises a predefined current level of play.

The electronic gaming system according to claim 1, further comprising means for receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history.

The electronic gaming system according to claim 1, wherein said predefined standard comprises a class of electronic gaming systems. The electronic gaming system according to claim 1, wherein said predefined standard comprises a payment. The electronic gaming system according to claim 1, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met.

The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points. The electronic gaming system according to claim 2, wherein said current level of play is evaluated based upon at least one of the following criteria: A method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: The method according to claim 15, wherein said predefined standard comprises a predefined current level of play.

The method according to claim 15, further comprising receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history. The method according to claim 15, wherein said predefined standard comprises a class of electronic gaming systems. The method according to claim 15, wherein said predefined standard comprises a payment.

The method according to claim 15, further comprising the step of terminating said access to said premium entertainment service if said predefined standard is not met.

The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points.

The method according to claim 16, wherein said current level of play is evaluated based upon at least one of the following criteria: A gaming machine comprising: A method for accessing a premium entertainment service while playing an electronic gaming device, said method comprising the steps of: A system for providing access to a premium entertainment service as an incentive for a player playing said electronic gaming device, said system comprising: The system according to claim 31, wherein said predefined standard comprises a predefined current level of play.

The system according to claim 31, wherein said controller is further adapted to receive a player identification number identifying said player, said player having a prior playing history, and wherein the predefined standard comprises a minimum prior playing history.

The system according to claim 31, wherein said predefined standard comprises a class of electronic gaming devices. The system according to claim 31 wherein said predefined standard comprises a payment. The system according to claim 31, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met.

The system according to claim 31, wherein said controller is further adapted to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The system according to claim 31, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points. A medium storing instructions adapted to be executed by a processor to perform a method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: FIELD OF THE INVENTION The present invention relates generally to a system for increasing the utilization of electronic gaming devices, such as slot machines or arcade video games, by providing players with an additional incentive for continued play, and more particularly, to a system for allowing players of electronic gaming devices, such as slot machines, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, directly from the electronic gaming device.

SUMMARY OF THE INVENTION Generally, according to one aspect of the invention, a player will be permitted to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue services, such as or services, directly from the slot machine or other electronic gaming device for as long as the player meets the entitlement requirements established by the casino or arcade, discussed below, for accessing such premium entertainment services the "establishment-specific criteria".

Verwijzingen naar dit patent. Year of fee payment: Walker , James A. Jorasch , Thomas M. Patentcitaties 15 , Niet-patentcitaties 21 , Verwijzingen naar dit patent , Classificaties 9 , Juridische gebeurtenissen Kiosk apparatus and method for point of preview and for compilation of market data. Method for extracting profiles and topics from a first file written in a first markup language and generating files in different markup languages containing the profiles and topics for use in accessing data described by the profiles and topics.

Display cursor controlling device for reading card information from an information bearing credit or debit card. Methods and systems for non-program applications for subscriber television.

Computer-assisted system for interactively brokering goods or services between buyers and sellers. Entertainment system and method for controlling connections between terminals and game generators and providing video game responses to game controls through a distributed system. Christiansen, Gaming and entertainment--an imperfect union? Kiosks get off to a slow start, The Daily Telegraph, Feb. The Herald, Internet pub scorns the caf e anoraks , Dec.

Gaming machines having secondary display for providing video content. Method and apparatus for awarding and redeeming prepaid telephone time. Electronic gaming system offering premium entertainment services for enhanced player retention. Gaming device and method for enhancing the issuance or transfer of an award.

Method and system for mediating interactive services over a wireless communications network. Method for implementing scheduled return play at gaming machine networks. Method and apparatus for providing entertainment content on a gaming machine.

Method and apparatus for awarding and redeeming promotional points at an electronic game. Methods and apparatus for providing entertainment content at a gaming device. System and method for assigning a voucher to a player in a player tracking system. Method and system for network management with backup status gathering. Closed-loop system for displaying promotional events and granting awards for electronic video games. Server for network game, network game process control method, network game progress control program and recording medium storing network game progress control program.

Gaming device having a card management system for the management of circulating data cards. Method and system for improving the efficiency of state information transfer over a wireless communications network. Method and apparatus for ordering goods, services and content over an internetwork. Method and apparatus for registering a mobile device with a gaming machine. Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes.

Server based gaming system having system triggered loyalty award sequences. Gaming device having multiple selectable display interfaces based on player's wagers.

Internet browser-based gaming system and method for providing browser operations to a non-browser enabled gaming network. Methods and systems for determining and selling outcomes for slot machine games to be viewed remotely. Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols power pays.

Method and apparatus for conducting a wagering game of chance including a prize wheel game. System, method, and article of manufacture for locating and communicating with a patron at a hospitality facility. Game machine user interface using a non-contact eye motion recognition device. Gaming device having a multiple selection and award distribution bonus scheme. Method and apparatus for communicating with a player of a networked gaming device. We have a list of safe online casinos if you are looking to play slots online for real money in the countries other than the UK.

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research

For example, the casino rating may indicate whether a given player is a "high roller. Finally, in accordance with a feature of the present invention, the player tracking database preferably includes an indication in field of the player's preferences with respect to particular premium entertainment services. In this manner, the menu of available premium entertainment services which is presented to the player when play is commenced can be tailored to the indicated preferences of the particular player.

Information required by the network server on each available premium entertainment service is preferably stored in the content database , such as the content database illustrated in FIG. The content database maintains a plurality of records, such as records , each associated with a different premium entertainment service. For each premium entertainment service option listed in field , the content database includes an indication in field of the appropriate content provider, such as the content provider , that provides the respective premium entertainment service.

In addition, the content database preferably contains any information which is required to access each premium entertainment service. In one embodiment, the content database stores access information in field , an account number in field and a password in field For example, if a particular premium entertainment service is a premium web site, the access information stored in field may indicate that the web site is accessed via the Internet , and may contain the appropriate URL address.

Similarly, if a premium entertainment service is a shared-revenue telephone service, the access information stored in field may indicate that the shared revenue telephone service is accessed via the telephone network , and contain the appropriate or telephone number. Finally, if the premium entertainment service is a pay-per-view movie selection, the access information may indicate that the pay-per-view movie is accessed via a cable or wireless television network, such as the network , and contain the appropriate cable television channel number.

In one embodiment, the content database also includes cost information in field for each premium entertainment service which thereby permits the casino to maintain estimated cost information for each connection session and to also implement variable per minute rates for one or more premium entertainment services.

As previously indicated, the network server preferably maintains a connection record database , shown in FIG. The connection record database maintains a plurality of records, such as the records , each associated with a different connection session made by the network server to a premium entertainment service. For each connection session listed in field , the connection record database preferably stores the player tracking number of the player who requested the connection in field , and the date, time and duration of the connection in fields , and , respectively.

In addition, the connection record database preferably records an indication of identity of the content provider that provides the premium entertainment service associated with the connection in field and an indication of the estimated cost of the connection in field In this manner, the casino has recorded the appropriate information which may be required to verify any contested charges.

Generally, when the network server is notified that play has commenced at a particular electronic gaming device, the network server preferably evaluates establishment-specific criteria to determine whether the player should be offered access to premium content entertainment services while playing.

It is again noted that the functionality provided by the network server , including the programs described below in conjunction with FIGS. As illustrated in FIG. The network server initially monitors the level of play during step to determine whether this player is entitled to access the premium entertainment services.

Thus, a test is performed during step to determine if the casino-specified criteria for offering players access to the premium entertainment services is met. For example, in one illustrative embodiment, the establishment-specific criteria can offer access to the premium content entertainment services on the following basis: It is noted that a casino can evaluate the current level of play based on a number of criteria, including the number of coins played by the player per hour, how much money the player has won, how long the player has played or how many coins the player started out with.

If it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is not met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is met.

Thus, once it is determined during step that the casino-specified criteria for offering players access to the premium entertainment services is met, program control proceeds to step , where the network server transmits a menu of the available premium entertainment services to the slot machine for display to the player.

In a preferred embodiment, the player's content preferences are retrieved from the player tracking database , and the menu of available premium entertainment services is tailored to the preferences of the individual.

Thereafter, the network server preferably waits until a selection of the desired entertainment choice is received from the player during step For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet , the network server accesses the appropriate record of the content database and retrieve the appropriate stored access information, including the URL address associated with the web site.

Thereafter, during step FIG. For example, if the player has selected a web site-based premium entertainment service provided by content provider , which is accessed via the Internet network , the network server preferably enters the URL in a web browser, such as Netscape, to access the desired web site.

Once the connection is established to the selected content provider during step , such as the web-based content provider , the account number and password, if any, retrieved during step , are preferably transmitted to the content provider during step Thereafter, the network server preferably queries the clock during step to determine the time at which the connection is initially established.

The network server preferably resumes monitoring the level of play during step to determine whether the current level of play is sufficient to maintain this player's access to the premium entertainment services. Thus, a test is performed during step to determine if the casino-specified criteria for maintaining access to the premium entertainment services is met.

For example, in the illustrative embodiment, the establishment-specific criteria will maintain the premium entertainment services for i all players on certain classes of electronic gaming devices, regardless of the player's current level of play; ii certain players based on their prior playing history, regardless of the player's current level of play, iii for those players whose current level of play meets or exceeds a predefined threshold, and iv for those players who provide a cash payment or player reward points awarded as part of a slot club or an arcade incentive program.

If it is determined during step that the casino-specified criteria for maintaining access to the premium entertainment services is currently being met, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, or until play is terminated. Once it is determined step that the casino-specified criteria for offering players access to the premium entertainment services is no longer being met, program control proceeds to step , where the network server transmits a disconnection warning to the slot machine for display to the player.

The disconnection warning preferably includes options for maintaining the connection to the selected content provider In one illustrative embodiment, the disconnection warning can indicate that the player can maintain the connection to the premium entertainment service by i complying with the casino's level of play requirements to maintain complimentary access the establishment-specific criteria ; ii depositing coins in the electronic gaming device or otherwise providing an additional payment, for example, by means of a credit card, debit card or smart card; or iii allowing a deduction of earned credits from current slot play prizes or player reward points.

Thereafter, a test is performed during step to determine if the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period. Thus, if it is determined during step that the player has complied with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control returns to step , and the network server continues monitoring the player's level of play until the casino-specified criteria for offering access to the premium entertainment services is again no longer being met, or until play is terminated.

If, however, it is determined during step that the player has failed to comply with the casino-specified criteria for maintaining the connection within a predefined timeout period, program control proceeds to step FIG.

The network server preferably creates a record of the connection in the connection record database during step As previously indicated, this record may be utilized to confirm any billing information received from the content provider Thereafter, the network server exits the process during step to wait for the next play session which may be entitled to access a premium entertainment service. The casino is preferably billed by each content provider for the total connection time on each slot machine.

The billing information can be verified using the connection record database An exemplary process from the point of view of a player is shown in FIG. As shown in FIG. Thereafter, the player optionally initiates play of the slot machine during step , for example, by pressing a starting controller FIG.

According to a feature of the invention, the player receives a menu of the available premium entertainment services during step , and makes a selection of a desired premium entertainment service during step Thereafter, the player receives access to the selected premium entertainment service during step for as long as the player complies with the casino-specified criteria for accessing such premium entertainment services, in the manner described above.

It is to be understood that the embodiments and variations shown and described herein are merely illustrative of the principles of this invention and that various modifications may be implemented by those skilled in the art without departing from the scope and spirit of the invention. An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, Geavanceerd zoeken naar patenten.

Electronic gaming system offering premium entertainment services for enhanced player retention US A. An electronic gaming system is disclosed that allows a player of an electronic gaming device, such as a slot machine or an arcade video game, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, such as or services, for enhanced player retention.

When play is initiated, a predefined establishment-specific criteria is evaluated to determine whether the player should be offered access to premium content entertainment services. A player entitled to access such services is preferably presented with a list of available premium entertainment services. Upon receipt of the player's selection, a connection is established between the electronic gaming device and the provider of the selected premium entertainment service.

The player's level of play is preferably monitored to ensure that the establishment-specific criteria for maintaining access to such services is being met. If the establishment-specific criteria for maintaining access is not being met, a disconnection warning is preferably transmitted to the player with information on how the connection can be maintained by the player.

An entry of each connection session is preferably made in a connection record database. An electronic gaming system for allowing a slot machine player to bet on pseudo-randomized events and being operative to provide said player with access to a premium entertainment service, said electronic gaming system comprising: The electronic gaming system according to claim 1, wherein said predefined standard comprises a predefined current level of play. The electronic gaming system according to claim 1, further comprising means for receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history.

The electronic gaming system according to claim 1, wherein said predefined standard comprises a class of electronic gaming systems. The electronic gaming system according to claim 1, wherein said predefined standard comprises a payment. The electronic gaming system according to claim 1, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met.

The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment. The electronic gaming system according to claim 1, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points.

The electronic gaming system according to claim 2, wherein said current level of play is evaluated based upon at least one of the following criteria: A method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: The method according to claim 15, wherein said predefined standard comprises a predefined current level of play.

The method according to claim 15, further comprising receiving a player identification number identifying said player, said player having a prior playing history, and wherein said predefined standard comprises a minimum prior playing history.

The method according to claim 15, wherein said predefined standard comprises a class of electronic gaming systems. The method according to claim 15, wherein said predefined standard comprises a payment. The method according to claim 15, further comprising the step of terminating said access to said premium entertainment service if said predefined standard is not met.

The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The method according to claim 15, further comprising the step of permitting said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points.

The method according to claim 16, wherein said current level of play is evaluated based upon at least one of the following criteria: A gaming machine comprising: A method for accessing a premium entertainment service while playing an electronic gaming device, said method comprising the steps of: A system for providing access to a premium entertainment service as an incentive for a player playing said electronic gaming device, said system comprising: The system according to claim 31, wherein said predefined standard comprises a predefined current level of play.

The system according to claim 31, wherein said controller is further adapted to receive a player identification number identifying said player, said player having a prior playing history, and wherein the predefined standard comprises a minimum prior playing history. The system according to claim 31, wherein said predefined standard comprises a class of electronic gaming devices. The system according to claim 31 wherein said predefined standard comprises a payment.

The system according to claim 31, further comprising means for terminating said access to said premium entertainment service if said predefined standard is not met. The system according to claim 31, wherein said controller is further adapted to maintain said access to said premium entertainment service when said predefined standard is not met, said access being maintained when said player provides a payment.

The system according to claim 31, further comprising means for said player to maintain said access to said premium entertainment service when said predefined standard is not met by allowing a deduction of earned credits from current play prizes or player reward points. A medium storing instructions adapted to be executed by a processor to perform a method for allowing a player to bet on pseudo-randomized events using an electronic gaming device and for providing said player with access to a premium entertainment service, said method comprising: FIELD OF THE INVENTION The present invention relates generally to a system for increasing the utilization of electronic gaming devices, such as slot machines or arcade video games, by providing players with an additional incentive for continued play, and more particularly, to a system for allowing players of electronic gaming devices, such as slot machines, to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue telephone services, directly from the electronic gaming device.

SUMMARY OF THE INVENTION Generally, according to one aspect of the invention, a player will be permitted to access premium entertainment services, such as premium web sites, pay-per-view services and shared-revenue services, such as or services, directly from the slot machine or other electronic gaming device for as long as the player meets the entitlement requirements established by the casino or arcade, discussed below, for accessing such premium entertainment services the "establishment-specific criteria".

Verwijzingen naar dit patent. Year of fee payment: Walker , James A. Jorasch , Thomas M. Patentcitaties 15 , Niet-patentcitaties 21 , Verwijzingen naar dit patent , Classificaties 9 , Juridische gebeurtenissen Kiosk apparatus and method for point of preview and for compilation of market data.

Method for extracting profiles and topics from a first file written in a first markup language and generating files in different markup languages containing the profiles and topics for use in accessing data described by the profiles and topics.

Display cursor controlling device for reading card information from an information bearing credit or debit card. Methods and systems for non-program applications for subscriber television. Computer-assisted system for interactively brokering goods or services between buyers and sellers.

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Method for implementing scheduled return play at gaming machine networks. Method and apparatus for providing entertainment content on a gaming machine.

Method and apparatus for awarding and redeeming promotional points at an electronic game. Methods and apparatus for providing entertainment content at a gaming device.

System and method for assigning a voucher to a player in a player tracking system. Method and system for network management with backup status gathering. Closed-loop system for displaying promotional events and granting awards for electronic video games.

Server for network game, network game process control method, network game progress control program and recording medium storing network game progress control program. Gaming device having a card management system for the management of circulating data cards. Method and system for improving the efficiency of state information transfer over a wireless communications network.

Method and apparatus for ordering goods, services and content over an internetwork. Method and apparatus for registering a mobile device with a gaming machine. Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes.

Server based gaming system having system triggered loyalty award sequences. Gaming device having multiple selectable display interfaces based on player's wagers.

Internet browser-based gaming system and method for providing browser operations to a non-browser enabled gaming network. Methods and systems for determining and selling outcomes for slot machine games to be viewed remotely. Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols power pays. Method and apparatus for conducting a wagering game of chance including a prize wheel game. System, method, and article of manufacture for locating and communicating with a patron at a hospitality facility.

Game machine user interface using a non-contact eye motion recognition device. Gaming device having a multiple selection and award distribution bonus scheme. Method and apparatus for communicating with a player of a networked gaming device. Systems and methods for providing communication services to guests at a hospitality facility.

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Gaming system and method for providing an additional gaming currency. Method and system for monitoring gaming device play and determining compliance status. Method and apparatus for conducting a game of chance using pull-tab tickets. Method for implementing play at gaming machine networks using player rating.

Gaming device including a card processing assembly having vertically-stacked card holders operable with thermally-printable data cards and portable card changeover machines. Apparatuses and methods for interactive communication concerning multimedia content. Method and apparatus for providing a complimentary service to a player. System and method for playing a game having online and offline elements. System and method for presenting payout ranges and audiovisual clips at a gaming device.

Systems and methods for playing games of chance or skill using an alternate method of entry. Apparatus and methods for implementing bonuses in gaming machine networks using weighted pay tables.

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Content determinative game systems and methods for keno and lottery games. Mobile gaming devices for use in a gaming network having gaming and non-gaming zones. User interface for the exchange of non-negotiable credits for entity independent funds. Exchange of non-negotiable credits of an entity's rewards program for entity independent funds.

System, method and computer program for enabling an interactive game. System and method for providing enhanced services to a user of a gaming application. Self-service stations for utilizing non-negotiable credits earned from a game of chance. Gaming machine having secondary display for providing video content. Interactive program manager and methods for presenting program content.

Method and apparatus for conducting a game of chance including a ticket. Method and apparatus of conducting a game of chance including bingo. Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events. Gaming system and method having promotions based on player selected gaming environment preferences.

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